Hello dearest reader!
I’m Jona, a lover of everything real-time renderable. In other words, a generalist technical artist with 10 years’ experience, mainly focused on Shaders, Art Application/Engine Support, Pipeline Development, and Lighting. Over the years I’ve also been able to spend quite a lot of time working on VFX, Rigging, Tools Programming, Animation, and Procedural Asset Creation.
In this portfolio, you'll mainly find what I do for fun whilst not teaching or coding.