Bi-Weekly Substance Challenge #01 Stylized Brick Wall
Jona marklund biweeklysubstance01 brickwall v08
Jona marklund bricksgif
Jona marklund biweeklysubstance01 brickwall textures

SBS texture variation examples.

Jona marklund biweeklysubstance01 brickwall substancegraph

Substance Graph

Jona marklund biweeklysubstance01 brickwall uematerial

UE4 Material and Material Functions

My entry into Polycount's first Bi-Weekly Substance Challenge; a stylized brick wall with a lot of customization built into the graph.

1024x1024 maps rendered inside of Unreal Engine 4 using a four way vertex blend tesselation shader.

Albedo
Normal
Combo
R: Ambient Occlusion
G: Roughness
B: Metallic
A: Height